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Outgunned (Warhammer 40,000)

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ToW: Lastly, if you found yourself drafted into the Aeronautica Imperialis what position do you think you would end up taking, and why? Propagandist Simlex has been sent to the (notional) agriworld of Bacchus to make a recruitment film for the Imperium as volunteers are better fodder for the meatgrinder than conscripts. His choice of subject is the Aeronautica Imperialis Ace Lucille Von Shard as who is better than a dashing and faithful hero of the Imperium who daily duels the foul Ork menace in the sky as his focus? At least that what he thinks until he actually meets her... Flight Commander Lucille Von Shard is an ace pilot in the Aeronautica Imperialis, with a bit of a chip on her shoulder. Follow her as she faces off against the aerial forces of the orks. ToW: The (brilliant) cover has a real WWII war movie vibe – was that the sort of tone you were going for with the book? Can you talk a bit about some of the influences you drew upon while writing this?

A mission from the Adepta Sororitas joins the ‘cursed’ Indomitus Fleet Quintus in Pilgrims of Fire by Justin D Hill, author of the Cadian Honour series. Sister Helewise may be a Battle Sister, but she’s not inclined to rush right into martyrdom – not until she’s found a higher purpose that her death may serve, anyway. Her time with the Crusade Fleet may just be what she needs to discover what the Emperor plans for her, but it will be a journey that tests her faith to its core. Travelling to the fetid swamp planet of Bacchus, Propagandist Simlex plans to chronicle the adventures of the Aeronautica Imperialis, the brave flying aces who traverse the skies, fighting in deadly aerial combat against the rampaging ork hordes. In particular, he hopes to make a pict about legendary fighter ace, Lucille von Shard, considered to be the greatest pilot in the Imperium, to turn her into a renowned hero. However, not everything is as it seems on Bacchus, and Simlex’s attempts to get footage may cost him everything.This was a superb and deeply impressive Warhammer 40,000 read that really highlights Flower’s growing skill as a science fiction writer. Containing a unique and highly addictive narrative, Outgunned was an outstanding read that blended an exceptional story with some impressive glances at the wider Warhammer 40,000 universe. I had an amazing time getting through this book and it was one of the more exciting and compelling Warhammer novels of 2022 so far. I can’t recall how many times I’ve read Catch 22 (teenage obsession exacerbated it being a set text a few years later), and as soon as I read that Outgunned was occurring in the Yossarian sub sector I was predisposed to enjoy the book. That sort of real-world nod can sometimes be too on-the-nose, but while Outgunned employs some of the same archetypes as Catch 22, it only recalls the spirit of the earlier book rather than retreading it. I’m telling the story through the eyes of an Imperial Propagandist, Flowers gives us a good outsider’s perspective not just on the conflict on Bacchus, but also on the realities of life in the military wings of the Imperium of Man as opposed to how Simlex and his colleagues present it. Braving the foetid waters of Bacchus and its rampaging greenskin hordes, Simlex is tasked with producing a cinema-pict portraying Shard as an Imperial hero. Shortly after his arrival planetside, however, he discovers the war effort is in shambles – the Imperium’s overstretched forces are in full retreat, the local planetary governor is desperately downplaying the conflict at every turn, and Shard is an arrogant misanthrope who only avoids sanction due to her consummate skills. There are arrogant aces, waxed moustaches, airborne antics and a very generous amount of dakka - all the important parts of a good Warhammer 40,000 air-war...and that's without even considering the plot itself!

High-flying dogfights unfold in the skies above Bacchus, as the Imperium clash with orks, and an arrogant hotshot uncovers a secret that could doom the entire planet. DF: The story is told from the perspective of Simlex. He is a protégée, having produced numerous acclaimed picts employing a rather unorthodox approach. For Simlex strives to capture the true face of Imperium, rather than the tightly controlled facsimile favoured by his peers. He believes the God-Emperor is the custodian of truth, and a propagandist’s duty is to reveal it. This naivety blinds him to the political ramifications of his work; many of the Imperium’s servants strive to shroud the truth and will take whatever steps are necessary to ensure his work does not expose their own misdeeds. The reality is an Imperium in full retreat, while Shard’s arrogance threatens to derail Simlex’s tales of glorious inspiration. The ace would surely wind up behind bars were it not for her piloting skills, and the squadron must rely on her to save the day when the Green Storm approaches from the clouds.

In the far future, the soldiers of the Imperium of Man fight monsters and aliens on many battlefields and there is always a need for fresh bodies to fill the gaps in the ranks. That is where Kile Simlex comes in. A talented propagandist, Simlex excels at creating moving cinematic picts to inspire the people and increase recruitment to the Astra Militarum. However, Simlex desires greater realism and seeks to travel to a battlefield to gain real footage for his greatest pict yet.

DF: I always feel like I’m still learning my craft, but I have been praised for my characters and dialogue, as well as my handling of plot, pace and structure. I also have an unpleasantly active imagination. Or perhaps it’s just unpleasant. Either way, directing it towards world building is probably for the best. I wouldn’t like to leave it unoccupied for too long. Braving the foetid waters of Bacchus and its rampaging greenskin hordes, Simlex is tasked with producing a cinema-pict portraying Shard as an Imperial hero. Shortly after his arrival planetside, however, he discovers the war effort is in shambles—the Imperium’s overstretched forces are in full retreat, the local planetary governor is desperately downplaying the conflict at every turn, and Shard is an arrogant misanthrope who only avoids sanction due to her consummate skills.

DF: I recently took voluntary redundancy, so in the last couple of months I have gone from working full time to being primary carer for my son and being a full-on house husband. So cooking, shopping, washing clothes and/or watching The Lego Batman Movie for the sixty-fifth time are all distinct possibilities. I also read and write, though not usually at the same time. ToW: What do you hope 40k and Necromunda fans will get out of this by the time they’ve finished it?

Outgunned served as an impressive standalone entry in the Warhammer 40,000 universe, and I deeply enjoyed how self-contained the narrative turned out to be. Flowers also did a great job explaining most of the relevant Warhammer 40,000 elements featured within Outgunned, and I felt that this book can be easily enjoyed by most science fiction fans, although established Warhammer fans will probably get the most out of it. I loved some of the very unique Warhammer 40,000 aspects that Flowers featured in Outgunned, as the author came up with some fantastic new elements that added so much more to the story. I personally thought that Flowers did a really good job examining the Imperium through his character’s eyes, and you really get to see a fun new edge to it. Not only do you get to see the Aeronautica Imperialis in action, which will appeal to many Imperial Guard fans, but you also get a cool viewpoint of the Imperium’s propaganda department. Watching the protagonist dive into the techniques and motivations of the Imperial propagandists is quite fascinating, and it gives another great edge to the already dark and gothic Imperium that make you understand that deep down, they really aren’t the good guys they try to make out. Throw in a fun blast of Imperial politics, as a corrupt planetary governor can manipulate the Astra Militarum for their own selfish ends, as well as some dark viewpoints of the brainwashing of young soldiers that occurred to certain characters, and you have a great, cynical view of the Imperium that I deeply enjoyed. DF: Propagandists sit somewhere between journalists and filmmakers, though their outputs must of course align with the interests of the Imperium. The picts they produce act as sanctioned entertainment for the masses, allowing them to witness the glory of the God-Emperor’s forces with their own eyes. Picts also serve as recruitment tools, with viewers aspiring to enlist and become dashing fighter aces. In truth, the closest the majority of them will get to flying is scrubbing promethium stains off the planes’ hull, but by the time they learn the truth it is too late. Iktomi, Caleb’s stoic partner, is of ratskin heritage and has little time for the inhabitants of the Hive. Cold, insular and amoral, Iktomi is nevertheless bound to Caleb by their shared history. A nihilist a heart, she has made her choice to stand with Caleb and therefore will do so to her dying breath, despite the annoyance of his company. Without him, she would probably be far richer, but her life would then be without purpose. And this is probably one of the few prospects that actually scares her.

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DF: Caleb Cursebound is the Underhive’s ninth most dangerous man, and a skilled thief, fighter, lover and liar. Probably. There are certainly plenty of stories that paint this picture, though the origin of most of these stories appears to be Caleb himself. He is prone to arrogance, greed, drunkenness, and not considering the consequences of his actions. However, Caleb has one redeeming quality, something rather unusual for the Underhive; in his heart he is a hero. Not because of a desire for glory and fame (though that certainly is a driving force too), but because somewhere under his neuroses and insecurities is a spark of goodness, and an unwillingness to look the other way. However, Denny Flowers' writing ( and Phillip Sacramento's performance) flew right over those expectations and delivered an absolutely superb tale that had me hooked from the first few minutes right until the very end. The action was wonderfully done and immersive, the political intrigue was handled expertly and the underlying almost WW2-esque aspect that the Aeronautica Imperialis setting touches upon was just right in my opinion. Through the novel we learn that there are various approaches to the propagandists’ art, some involving semi-accurate portals of life within the Imperium, others splicing together image and sound to create whatever tale they deem suitable, irrespective of its relation to the truth. Simlex’s insistence of capturing the true face of war is rather unusual, and enough to raise eyebrows amongst his puritanical colleagues. His philosophy is difficult to refute however, as to do so would involve suggesting that the ‘true’ Imperium is a less than ideal place. At the beginning of the tale his star is in ascendance, and he is dismissive of the woefully inaccurate efforts produced by his predecessors. But his philosophy is tested when confronted by the realities of frontline conflict, where idealism clashes with the reality of war. But the plot doesn't stay, it progresses, and in moment's notice it is no more a war story or detective - the reader is brought under shower of ice cold facts which brings his understanding of Imperium upside down. Through harsh facts reader is made to understand, that imperial life in reality is completely different from that in actuality, and that in actuality is in turn completely different from that which is official. Kile Simlex can't be one he was once after uncovering that - and so is the reader. DF: The initial appeal was less the aerial combat and more the tone. The novel was pitched as a satire somewhat in the vein of Ciaphas Cain. That part really appealed to me, but I actually had reservations concerning the aerial battles. I’ve been a Warhammer fan for a couple of decades, but Aeronautica Imperialis was one of the few games I’d never played (my main experience with Valkyries was being gunned down by them during 5th edition 40k; those things were beasts!).

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